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Showing posts with label Roller. Show all posts
Showing posts with label Roller. Show all posts

Wednesday 13 February 2019

Rolling Vine

These plant creatures appear to be bundles of vines all round-up and wound together, forming a plant ball, which rolls along the plains or any (somewhat) flat surface. What few creatures realize is these are in fact semi-sentient plant creatures, and can be quite menacing if threatened.

Roller or Rolling Vine

N Small Plant
Init +3 Senses Low-light vision; Perception +6

 DEFENSE

AC 16 touch 14, flat-footed 13 (+2 Dex, +4 natural)
hp 19 hp (3d8+6 con)
Fort +5, Ref +4, Will +1
Defensive Abilities Immune mind-affecting effects, poison, sleep, polymorph, stunning

 OFFENSE
Speed 20 ft.
Base Attack +2, CMB +2 CMD 15
Melee Ball +4 (1d4+1) (bash, or bite)
Special Attacks Entrap

 STATISTICS
Str 13, Dex 16, Con 14, Int 5, Wis 10, Cha 5
Base Atk +3 CMB +5 CMD 17 / +29 to avoid being tripped, bull rushed, etc
Feats Deep Roots, Skill Bonus +4 Perception
Skills +5 Perception , +12 Stealth; +4 Stealth bonus if planted outside
Languages Druid or Fae (Understand spoken, but they cannot read or speak)

 ECOLOGY
Environment    Any Forest or plains
Organization   Pod (11 - 20)
Treasure Value  Incidental

 SPECIAL ABILITIES

Entrap - these rolling webbed balls try to bite anything that moves towards them, if their attack hits treat as being webbed. Small creatures that have grabbed a creature inflict a -2 attack or saving throw penalty if they bite onto the upper body. If they bite the lower region, they inflict a cumulative 20% reduction in speed. They continue to bite, inflicting damage until the creature collapses, then they release them.

Rollers look like an artificial device, similar to a vine or branch that has been twisted to have a rounded appearance. In fact, these are a semi-sentient plant that forms itself into a ball, so it can roll for both transportation and to roll away in a defensive action.  Normally they are spread out against the ground, somewhat similar to a starfish sunning themselves, but when any creature or potential threat nears them, they ball up and roll themselves away. If they or their allies are threatened, rather than roll away,  they head towards the danger, attempting to trap their opponent.

They can build up quite the speed from rolling down a hill, these plants have tiny tendrils all over their bodies, they use these to push themselves to gather speed or even climb up surfaces, albeit very slowly.

What many creatures are not aware of, that like many other plants is that Rollers never stop growing, so that these much smaller creatures are common, there are much larger, stronger, faster and keener.

HD         Spd               Size                  Base Atk                    Dmg                 Attr              Skill                                                                                                         Bonus              Bonus            Bonus
3                  30                  Small                   +4 1d6+2                 +0 +6
6                  30                  Small                   +6 1d6+2                 +3 +12
9                  40                  Medium +9 1d8+2                 +6 +27
12                40                  Medium +12 1d10+2               +9 +36
15+              50                  Large                  +15 2d8+4 +15 +60

For both attribute bonus and skill bonus, apply as desired but avoid putting more than half their bonus bump in any one attribute score.