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Sunday, 26 March 2017

Company of the Hardened Anvil PT 9


Roll # 1 - Going thru the halls DC 11 Fail 8
Roll # 2 - Wandering Monster Check (10/20) Result 5 (Success), Finding (D), Result (9/100) - Jackalla
                                 A - 20% Monster (2d10)
                                 B - 20%  Monster (2d20)
                                 C - 50% Monster (3d20)
                                 D - 10% Monster (1d100)
Roll # 3 - Room Check 1d100 - Sequestered Room via stairs heading down

In a few more moments, the rest of the unit joined Caventh in the corridor, content that there was nothing else to be found or looted in the cultist hideaway. The Ranger led them south, through a curve heading north.

There was an unusual kink in the road, a joint turn, one leading ahead straight, the other towards the west. Investigating, they found plenty of debris, but this time from soldiers. Tips of spear-heads and arrows and bits of charred hederak meats and dried vlums, a place of rest or meal. "Half a dozen boot prints. They weren't here long, and not too long ago."  

They headed west not specifically following but still going in the same direction of the boot tracks.  The path narrowed, making it much harder for them to go two abreast. The hallways were more polished, nearly shiny, quite unusual. Ennos, near the back of the group stopped to touch the walls, Unnos watched her quietly. Her blue skinned hand reached out slowly to touch the walls, and she seemed to hesitate. were the walls here? Were they real? She touched the not-so-cool walls, some heat in them, but reflective, very apparently so, when she got very close.  Her Master, Unnos came over to her, and started to peer at the same subtlely mirrored walls - it wasn't obvious, but both believed these walls either caught or reflected magic; was this a natural phenomenom, or was it a trap, neither were entirely sure.

The Ranger asked them to stay put then went up ahead, he was hearing something, an echo of some sort. Going down another side passageway, he say the magical trace of a ward, a very strong or recent one. Going further, there was a furred humanoid standing tall and ready with a large curved sword in his paws. Not much further, another one of these furred humanoids, this one he could see the animal like face, but he had a long two-handed warhammer in his hands smashing down on group of cadavers, a common type of undead found in many dungeons. He look a step forward but the creature near the back of the large room, held up a hand, motioning him to stop. He understood, this wasn't a battle, these threats were minor and was safely in their paw.  `No need, Climber. This is ours to handle.` the creatures voice was calm and non-threateningm just a simple statement in full command.
Caventh realized these creatures were the Jackalla, the morticians known for their dedication to hunting undead creatures.

In almost every large community their Towers of Sorrow stood to intern the dead, as citizens paid a silver to place the True Dead in a peaceful resting place. Adventurers knew them much better for their perpetual hunting of undead, to keep the land and dungeons free from the undead scourge, ever threatening to overcome communities or places of magic.

`My team...` Caventh wondered for a moment if he should share their true goals with the slayers, he didn`t think they would find offense, but Rillo probably wouldn`t like it. 'are here to explore the dungeon.'

The slayer nodded, 'Your activities are of little interest to us, unless you strengthen the undead - either knowlingly or not. We care little for your treasure or politics as long as you maintain the Balance of Life.`

He understood that these lawful beings would turn agaisnt them or anyone that messed with magic that could boost undead creatures. `We are looking for a commander of Tower soldiers, have you seen anyone or any group that fits this general description?'
'
Yes, we passed one, three hours ago. Head north, the group is on a standardized path.`

Caventh`s attention turned to the sole hunter of the Jackalla group, using his warhammer to pound the creatures apart. `Are there many of those things in this Tower?' Caventh asked.

`No. For a Tower of this size, there are many warriors that do our bidding, willingly. The undeads numbers are small, but now and then, a new group is found.`

'You know this Tower?'

'Very well, for most...` the Jackalla priest hesitated for a moment, looking over to his brothers then back to the Jahlen again, `stages. Most stages have known themes, as creatures have similar interests tend towards each other, sometimes deliberately sometimes by accident of the environment. We study these places, to best seek out our foe.`

'If you know these corridors, can you guide us?'

'No. We maintain an alliance with many...creatures.`the cleric said balancing his words carefully. 'If we were to help you, you could come up agaisnt our would-be-allies. Your struggle with evil or politics or social ills is of no importance to us, we mantain the Balance of Life, nothing else. if we were to help you, our balance would be moved, and that is not for the best. The only one way, is payment in advance and eliminate an undead, whether a remnant, a student or an item. Then we repay, action with knowledge of what you are seeking.'

The ranger nodded, he didn`t like, but few civilized people begrudged the Jackalla, and understood their point, appreciating them for the betterment they did for civilization and peace. Caventh looked  over, and realized the combat was over. Three of the Jackalla had begun to gather the dozen bodies into a pile. Another took out a sack, and began to sprinkle dust on them, seconds later, the dust had buried them, immediately. As soon as he saw the Dust of Peace, Caventh had remembered that this was another reason Jackalla were so popular among adventurers, undead were a common threat, and immediate internment was the best way not to face undead repeatedly, as they often rose hours after defeating them. He negotiated with the cleric for a pouch of dust, then headed back.

The ranger explained the events, and none said a word of protest. Few intelligent creatures ever judged a Jackalla and their duties harshly. They were unforgvinging, hell-bent on an honourable duty - attacking the undead scourge. Best to know that they were here, the liklihood of running into an undead, especially powerful ones were much decreased with their ever-present activity. It also helped them understand why their outside figure needed to secret something inside, there were lawful eyes making sure no contraband came from outside. That's what they were carying, they all knew it, but didn't want to admit it to themselves. Sure, it wasn't something that dealt with evil spirits or undead, but it was still borderline illegal among the lawful groups and churches above.

They forged ahead, taking a side passageway, that split again in four, all going north. They took the one that looked the most travelled, plenty of bits of broken armor and weapons. As they through noticed plenty of small side rooms, some used, many looked abandoned. Continuing on, they saw a side-path, one that led to even more pathways. It would be so easy to get lost in here, not exactly a maze but close enough. They continued on, keeping generally the same direction.

They soon stopped, seeing a messy pile of debris on the ground, mostly weapons again, except this time in one of the side rooms.  Rillo looked carefully at the pile, and then realized they weren`t just battered, many of them were partially melted. She picked one of the pieces up, then bashed it on the ground, and it broke in half quite easily. `Caventh - these weapons are partially melted...why would they be piled up like this?`

The jahlen kneeled down and grabbed smaller bits, 'Rusters, I think. Snake like creatures that feed off metal.' He looked up, then put his arms out, Rillo walked back at his quiet insistence.  The Jahlen took a running jump, then bounced agaisnt the wall to hurl himself much higher. He grabbed the ceiling for a few moments then dropped back down. 'There are nets placed above. If we were to rush into them, it would drop the nets...They are hunting the rusters. Dwarven designed traps.'

'So our instinct was good to leave them alone.' Rillo said.
'
But if they are dwarven, then they probably would have a way to see or detect if something was triggered. Unnos?' Caventh spoke out, 'Can you scan the room?'

The sorcerer nodded, and began mumbling that turned louder each second. His eyes glowed purple, then shot out of him as he scanned the room. His eyes stopped and he pointed to an area, he went over and began scratching a the wall, until he caught on to something and threw it on the floor, a small hidden room, with a humanoid figure sitting down. For a second, none of them knew if this was a construct or even a golem or perhaps a living person.  Rillo walked over to it, a metal humanoid figure, sitting still, no motion at all.

'Is that alive?' Rillo asked Unnos, who shook his head.

'It could be a living metal, but we are not doing its activation mode...the trigger to ...'

Rillo nodded, 'Yeah , I get it. So nothing here...'  She waved her hands, motioning for the team to move further into the tunnels, looking for their contact or even better, a magical loci.

Roll # 1 - Going thru the halls DC 15
Roll # 2 - Wandering Monster Check (9/20) then D100 for below
                                 A - 10% Monster (2d10)
                                 B - 10%  Monster (2d20)
                                 C - 70% Monster (3d20)
                                 D - 10% Monster (1d100)
Roll # 3 - Room Check 1d100