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Thursday, 26 March 2015

Nysarian Military Ranks

These are the military ranks that I use in my game. It's mixed with real world and stuff I picked up from other settings...

Nysarian Military Ranks

1st Rank – non-trained, usually volunteers not-soldiers
2nd Rank – trained, low level soldiers (1st – 2nd level)
3rd Rank – trained, med level soldiers (3rd – 4th level)

Constable – leader of small groups, often highly specialized, usually from 5-50
individuals, rarely work as a full unit; usually 4th-7th level. Often an inherited title.

Riding Knight – Allied but not a part nation’s standard military, under a Commander

Standing Knight – exist outside of nation’s standard military, help with defense

Sash Knight – specialists that are outside of a nation’s military, (e.g. giant slayers)

Left Hand – special agent, independent officers or spies, rarely soldiers

Man of Arms: Lead groups of constables, usually 6-7th level.

Captain of Arms: Leads 2 – 20 groups of Constables, (Also called Right Hands); 8+ level

Mayor or Warden: Leads a specific portfolio in a city, may lead small towns or forts

Commander: NCOs, command unique divisions not part of standing army

Solomo: usually NCOs; a Wizard officer, assume 10+level unless ceremonial

Battle Captain: Leads ten Captain of Arms; Usually 12+ level

Battle General: military leader of an army; Usually 14+ level
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Barbarians: not part of standing armies, they do not accept Rank, even unofficially
Bards – left hands, very rarely are in official military ranks
Clerics: usually constables, mayors or commanders; Never Solomo
Druids: left hands, or as Clerics
Fighter and Paladins: any except for Solomo
Monk: may be left hand, warden or commander
Rangers: not part of standing armies, often act as left hands or Commander
Rogue: may be left hand, warden or commander
Sorcerer: may be left hand, warden or commander; rarely act as a Solomo
Wizard: may be left hand, warden, commander but when Solomo are usually 11+ level.

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